privacy policy
Last updated: September 5, 2026
brainrotlabs ("we", "us", "our") makes small browser games and apps at brainrotlabs.in and on app stores. This page explains what information we collect when you use our website and games, how it's used, and the choices you have. We keep it short and honest — we're a tiny studio, not a data broker.
who we are
The site and games are operated by brainrotlabs. If you have any questions about this policy or your data, email us any time at hello@brainrotlabs.com.
what we collect
- Information you give us. If you email us, we receive your email address and whatever you write. We only use it to reply.
- On-device game data. Some games store small bits of data in your browser's local storage — for example, your high score in Striker Rush, or your best distance and motion-control calibration in Just Flap Bro. This stays on your device, isn't sent to us, and you can clear it any time by clearing your browser data.
- Automatically collected data. Like most websites, our hosting and our analytics and advertising partner (Google) may automatically receive standard technical data such as your IP address, device and browser type, and pages viewed, via cookies and similar technologies. See analytics & measurement below for what we do with it.
advertising & cookies
We show ads to help keep our games free — including rewarded video ads in some games (for example, an optional "watch a short ad to continue" prompt). Ads are served by Google and its partners.
- Third-party vendors, including Google, use cookies to serve ads based on your prior visits to this and other websites.
- Google's use of advertising cookies enables it and its partners to serve ads to you based on your visits to our site and/or other sites on the internet.
- You can opt out of personalized advertising by visiting Google Ads Settings. You can also opt out of some third-party vendors' use of cookies for personalized ads at aboutads.info or, in the EU, youronlinechoices.eu.
For more on how Google uses data from sites and apps that use its services, see google.com/policies/technologies/partner-sites.
Your consent (EEA, UK & Switzerland). If you're in the European Economic Area, the United Kingdom, or Switzerland, we ask for your consent before serving personalized ads, using a Google-certified consent management platform. You can change or withdraw your choices at any time via the privacy/consent option shown on the site.
player counts
Our web games show a small "players online" counter. To power it we store an anonymous, randomly generated device id in your browser's local storage, plus short session pings while a game is open. We use this only to count how many people are playing a game right now and how many unique devices have ever played it. It contains no name, email, or other personal information, isn't used to track you across other sites, and isn't sold or shared. You can clear it any time by clearing your browser's site data. This counter is separate from the analytics described below.
webcam & motion controls
One of our games, Just Flap Bro, can be played with motion controls using your webcam — you flap your arms to fly. This is entirely optional and is never switched on by itself.
- Nothing happens until you ask for it. The camera is only requested after you press "play with camera", and your browser will ask for permission before anything starts. The game is fully playable with a keyboard or touch instead.
- The video never leaves your device. Camera frames are analysed inside your browser by a pose-detection model running on your own computer or phone. We do not upload, transmit, record, store or see any video, still images, or body-position data. Nothing is sent to our servers, because there is nothing to send — the processing happens in the tab.
- Nothing is kept. Frames are discarded as soon as they are analysed. When you close the tab or stop the game, it is all gone. The only thing saved is a handful of numbers describing your neutral posture (so you don't have to sit perfectly straight), which stay in your browser's local storage on your device.
- Third-party downloads. The pose-detection library and its model file are downloaded from public content delivery networks (jsDelivr and Google Cloud Storage) the same way any script or image on the web is. Those providers see the download request, including your IP address, as they would for any file — but they receive no camera data.
- Stopping it. Close the tab, press "main menu", or revoke the camera permission in your browser settings (usually the icon in the address bar). Your device's camera indicator light tells you when the camera is genuinely active.
We don't use the camera for advertising, identification, profiling, or anything other than reading your arm and body movement to control the bird while you play.
analytics & measurement
We use Google Analytics and the Google tag to understand how people find and use the site — which games get opened, which pages get read, and whether our ads bring in players who actually stay. This helps us decide what to build next and where to spend a small advertising budget.
- What's measured. Pages viewed, approximate location (country/region level), device and browser type, how you arrived (search, an ad, a link, or directly), clicks on links such as "play now" and Google Play, and roughly how long a game page stays open.
- What isn't. We don't collect your name, email, or account details through analytics, we don't upload your email address to Google for ad matching, and we don't sell or share this data. Google's tag stores cookies on your device to tell repeat visits apart.
- Conversions. When you do something we care about — opening a game and playing for a while, tapping through to Google Play, or emailing us — that action is counted as a "conversion" so we can tell which ads and pages actually work. It's counted as an anonymous event, not tied to you as a person.
- You can opt out of Google Analytics on every site you visit with the Google Analytics opt-out browser add-on, or block analytics cookies in your browser settings.
If you're in the European Economic Area, the UK, or Switzerland, analytics and advertising cookies are switched off by default until you consent — Google's consent mode is enabled on this site, so before consent we receive only anonymous, cookieless measurement.
links to other services
Our site links to third-party platforms such as Google Play and app stores where some of our games live. Those services have their own privacy policies, and this policy does not cover them.
children's privacy
Our games are made for a general audience and are not directed to children under 13 (or the equivalent minimum age in your country). We do not knowingly collect personal information from children. If you believe a child has provided us personal data, contact us and we'll remove it.
data retention & security
We keep email correspondence only as long as needed to help you. Advertising data is handled by Google under its own retention practices. We use reasonable measures to protect information, but no method of transmission over the internet is 100% secure.
your rights
Depending on where you live (for example under the GDPR or UK GDPR), you may have the right to access, correct, or delete personal data we hold about you, and to object to or restrict certain processing. To make a request, email hello@brainrotlabs.com and we'll respond within a reasonable time.
changes to this policy
We may update this policy as our games and services evolve. When we do, we'll change the "Last updated" date above. Significant changes may be highlighted on the site.
contact
Questions, requests, or confessions? Reach us at hello@brainrotlabs.com.