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don't look down

a rope. two rooftops. a hundred metres of cloud in between.

your camera never leaves this tab. the pose tracking runs on your own device — nothing is uploaded, nothing is recorded.

Don't Look Down — the webcam game where your arms are the balance pole

There is a rope strung between the roofs of two skyscrapers, and a hundred metres below it the city has disappeared under a sea of cloud. Somebody has to walk across. He has a long pole to balance with, and the pole is your arms: hold them out in front of your webcam, and when he starts to tip, lean the other way.

How to play

What you doCameraKeys
Push him leftdip your left hand, or lean your body leftA or ← — tap for a nudge, hold for a hard push
Push him rightdip your right hand, or lean rightD or →
Shake the polerock your arms like a see-saw, fast, three or four timesspace
Pause · mute · restartP · M · R

He walks on his own. Your whole job is keeping him upright. On a phone or tablet, drag left or right anywhere on the screen to push, and tap shoo to shake the pole.

The rules, such as they are

Scoring

Every metre across a rope is worth 10 points, times your steady multiplier, which climbs toward ×3 while you keep him close to upright and drops back to ×1 the moment he wobbles hard. Clearing a stage is worth 300 points times the stage number, every pigeon shaken off the pole is 75, and dragging him back from the edge of a fall is a SAVE worth 200. Your best is kept on this device, and a walk good enough for the top 100 can be posted to the world board under a name you choose once.

Questions

Does my camera go anywhere? No. The pose model runs inside this tab, on your machine. No frame, no landmark and no video ever leaves your browser, and nothing is recorded.

Do I need a camera at all? No. The keyboard plays the whole game against exactly the same physics — the keys make the same push your arms do.

Can I sit down? Yes. The game only needs your shoulders and hands. If it can see your hips as well, leaning your whole body counts too.

Can I hold a real stick? You can — a broom handle works — as long as your hands stay far enough apart for the camera to see the tilt. Hands close together make a short, jittery pole, so the game leans on your shoulders instead.

Which way is "left"? Yours. The preview is a mirror, so your left hand is on the left of the screen, and dipping it pushes him to the left of the screen.